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As we were converting all the old artwork created for the web over to mobile, this was my opportunity to create a brand UI guidelines for my new UI interface. Here is a do's and don't page. With my background in illustration and concept art many character designers use silhouettes to build a strong design. I was able to use this process in creating strong UI and icon designs.
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With many different devices and scaling involved with mobile I needed to make sure the icon line width scaled correctly. Here is a scalability page.
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Here is a page if you look over to your far left, those are the original icons from the web version. I went through many different variations and ideations of each category as I begin to redesign and give CP a fresher look.
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More detailed notes. Using lighting to unify the UI give consistency in the design.
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Here are all the main icons I designed. There were more but these were the main ones on the HUD and Map screens.
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Logos designed for Club Penguin 1.2
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Concept Sketch of background for Smoothie Smash Survival game inside of Club Penguin
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Finished in game screenshot of background for Smoothie Smash Survival game inside of Club Penguin
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Screenshot of Club Penguin 1.2. Bottom HUD with my icons.
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