Using InvisionApp I created a click through UX experience of the full game loop for World War Toons for Playstation 4 / PC and TV displays.
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Wireframe info graph of app flow experience for Club Penguin's Puffle Wild for iOS
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This is a wireframe based on the developing an experience for crafting in a casual match 3 and collection conceit for the Disney brand of Where's My Water 3.
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