Using InvisionApp I created a click through UX experience of the full game loop for World War Toons for Playstation 4 / PC and TV displays.
UX | Wireframing | User Stories | Prototypes
What makes a good experience? Before we build out a system, wireframing, storyboards and sketches, and prototyping interaction can help get a very first glimpse into what elements should be communicated in a user experience. Here are some of my UX adventures in mobile app design. I have a untraditional unique approach using heuristic design principles for user-centered design.
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