Marvel Strike Force: Alliance War Feature March 2019
Support Marvel Strike Force supporting the game in live operations initially provided UI support by making new feature consistent and carry on established design principles for Alliance War while evolving these design principles furthering the brand awareness. Additionally, had the opportunity to do a small amount of UX work on this feature. Alliance War is one of the largest feature updates of the games existence. This new feature that matches your alliance against another in daily head-to-head Helicarrier battles. This update launched on March 26th, 2019. Although I primarily worked on UI Art for Alliance War, I did contribute to some UX for the feature, specifically the split composition of your alliance vs your enemy side by suggesting early on to place the "boost button" and the "attack button" on the left and right sides, defining the UX design language that your side is on left side and the enemy is right to help provide better navigation clarity. In addition to some UX contributions I fully designed the UX and UI Art of the Participation menu a alliance leaderboard specific to the Alliance War. In addition I contributed to overall UI optimization recommendations and screen mockups for additional features. All content is © Disney/ Marvel 2019 Marvel Strike Force is a free-to-play turn-based role-playing mobile game developed by FoxNext and Seismic Games for Android and iOS platforms. My role on this project was to project UI support in live operations for new features.