Spiderman 3 : Action mobile game, launched in 2007.  I worked as a production artist and concept artist responsible for UI design, avatar portraits, and background art.  Below images ( building 1,2,&3) show a break-down of building tiles and optimization thought process.
Wheel of Fortune: Deluxe mobile game, launched in 2008.  I worked as a production artist and concept artist responsible for UI design, menu screens and background art.  
God of War: Beytral mobile game, launched in 2007.   Was based on the God of War franchise for Playstation.  The game won mobile game of the year in 2007.  I worked as a production artist and concept artist responsible for UI design,  menu screens, background art, and animations.  
Tune-A-Fish mobile game, launched in 2007.  Was a new IP based on music.  Using the dpad on your cell phone you can follow the squid arrows in the game screen.  As you click on the correct arrow it will play a catchy tune!  I was responsible for the character design, title screen, user interface, menu screens, and background art.
Bond vs Bond mobile game, launched in 2007.  I worked as a production artist and concept artist responsible for the title screen and some user interface icons.

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