Star Achievement explorations.We ended up going with version #2 and a variation of this design without the ring.   All art works ©2017 Disney / LucasArts and should not be do not reproduced.

Star Achievement UI Art in game. All art works ©2017 Disney / LucasArts and should not be do not reproduced. 

Progression of crates from Daily to Ultimate which contains common to rare items.   All art works ©2017 Disney / LucasArts and should not be do not reproduced.

Crates Concepts were modeled and animated and used in game with the about screen shot.All art works ©2017 Disney / LucasArts and should not be do not reproduced.  

All art works ©2017 Disney / LucasArts and should not be do not reproduced.

All art works ©2017 Disney / LucasArts and should not be do not reproduced.

All art works ©2017 Disney / LucasArts and should not be do not reproduced.

All art works ©2017 Disney / LucasArts and should not be do not reproduced.

Arena Crate Design.  Final Rendering .  Lucas loved the cage match-like bar  design that I came up with for Arena PvP players.  All art works ©2017 Disney / LucasArts and should not be do not reproduced.

This crate was taken from the Rogue One film and slightly altered in size.  All the crates needed to be the same size.  The original one in the movie was much wider in ratio.  All art works ©2017 Disney / LucasArts and should not be do not reproduced.

This crate was referenced from Star Wars Commander.  All art works ©2017 Disney / LucasArts and should not be do not reproduced.

Once I designed and created my currency Icons in 3D I was able to make a still life set up in Maya with it's own camera for each scene to be rendered out. Here is a camera pan of what my 3D scene looks like with all the currency arrangements. All art works ©2017 Disney / LucasArts and should not be do not reproduced.

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