Role: Lead UX UI Designer
Team: Alfonzo 'Zo' Burton (UX Magicians CCO), Harsha Viswanathan (Verizon Sports Technology and Innovation), Anthony Amos (Executive Producer), Kyle Brickner (Executive Producer), Steven (Engineer-Martian Games), Patrick Bibeau (Engineer), Iman Khabazian(Engineer) & Dan Parker (Engineer)
Platform: iPAD (Tablets) and iPhone (Smart Phones)
Milestone III (Product Development Demo) iOS iPAD tablet
In this demo, you see different roles within the Phoenix Suns organization that will take you on a variety of user journey's.  In this view we take you on the trainer's user journey of building a custom workout and scheduling players that workout.  It also shows saved rosters depending on the health status, contacts when welcoming new players into the organization, leaderboards for how many workouts are completed, and ticketing user flow for when players want friends and family to reserve seats to a game. 
User Roles and Personas 
Part of my research was to understand the various roles and jobs of Health care, trainers and workouts, players and coaches to the admin of operations.
UX Research
Various UX research studies was done to get some data and insights about the specific jobs & roles the players, trainers and coaching staff does  year around on and off season and what can happen if a player gets hurt, has surgery and their workouts and diet changes during the season.
Trainer Workouts Taxonomy
Trainer Workouts Taxonomy
User Persona for Athletic Trainer
User Persona for Athletic Trainer
Health Process Scenario- Ankle Injury
Health Process Scenario- Ankle Injury
Much of the inspiration in the UI UX came products and innovation of Apple Health, Nike Run, Peloton, MyFitnessPal & FUTURE.CO.
'Workout of the Day' Explorations
Workout of the day (WOTD) was an initially intended to accommodate the trainer and the players persona. 
Workout Summary Concept
Workout Summary Concept
Location Based Concept
Location Based Concept
3D Simulation Concept
3D Simulation Concept
LIVE Event Concept
LIVE Event Concept
Scheduling Concept
Scheduling Concept
Scheduling Concept
Scheduling Concept
Creating workout Concept
Creating workout Concept
Workout Library Concept
Workout Library Concept
'Workout of the Day' Exploration Prototypes
Some of the key elements in this prototype are:
• Needed the ability for the trainer to assign a highlight workout for the day.
• Needed the ability to see a schedule or calendar for the players.  The trainer would manage the player.
• Needed the ability to see all the workouts that are catalogued, search, navigate and drag them into the calendar.
• Needed the ability to see view the team's roster.
• Our Creative Director required that the user interaction needed to be a drag & drop, which is challenging on device.

kka
WebGL prototype proof of concept:
• Later my initial prototype was implemented into a WebGL prototype with no backend implementation as a proof of concept.
Milestone 3 Deliverables
Milestone 1: App Macro Flow 
Lots of Feature Prototypes dealing with Ticketing Requests and Approvals, Group Chat, Team Schedule and Stat Leaders, Nutrionists dietary logging, to many more user persona role-based user experiences 

You may also like

Back to Top